Contested Sequel: Fallout Shelter Online, the sequel/remake of sorts by Shanda, has higher emphasis on Loot Boxes, power level gated areas, and PvP aspects do not appeal to many traditional players who expected a tamagotchi-like simulation game as Behavior Interactive's Fallout Shelter.One for instance sends you to a newspaper office and has you talk to the reporters without getting into a single fight. Breather Level: Quest chains will occasionally contain a quest that involves little to no fighting, contrary to what you're usually forced to do.By the late game stages when you mostly think in legendary terms, even the blue rare items turn into little more than a source of caps or crafting components. Better Off Sold: Once you've gotten past the Early Game Hell, common items become this to the point that Bethesda implemented a dedicated button for selling all of them at once when dwellers return from quests or exploration.This means that if your total storage space is sufficiently large, he'll tend to regularly appear to prompt you to expand your storage more even if you still have room for hundreds of items. However, these warnings occur based on the relative free space you have, not absolute values. Annoying Video Game Helper: Vault Boy pops up to give a brief animation to warn you of imminent problems with the Vault, which includes you being low on storage space.
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