![]() ![]() And the exploratory action that follows does a fine imitation of Dark Souls' brooding, enigmatic atmosphere, its intricate, labyrinthine level design, rich RPG systems, and satisfyingly rhythmic combat.ĭespite its obvious debt to Dark Souls though, Salt and Sanctuary is an extremely well-designed experience in its own right - and it's strong enough, and distinct enough, to avoid feeling derivative. Salt and Sanctuary begins as our hero, the Saltborn, is cast upon the shores of a sprawling, ruinous (and exceptionally gloomy) kingdom. Although the term "Souls-like" gets bandied around all too often, it's undoubtedly fitting here the game's about as explicit an attempt to translate From's masterful action template into 2D as you could ask for, and it's mostly a resounding success. It first released for PS4 and PC in 2016, arrived on PlayStation Vita a year later, then made its way to Nintendo's Switch last year.ĭespite having dawdled on its way to Xbox One, Salt and Sanctuary is still well worth checking out if you haven't done so already. Salt and Sanctuary has, it's fair to say, taken its time arriving on Microsoft's platform. When creating a character, it is important to think about both his appearance and religion.Developer Ska Studios has revealed that its wonderful Dark Souls-inspired 2D action-adventure Salt and Sanctuary is finally making its way to Xbox One on February 6th.After the prologue, the player gets the opportunity to create a character in his own image and likeness.The two-dimensionality of the game world and the atmosphere of gothic (and noir) bring the game closer to the first projects of the Cactlevania series, and the game mechanics are taken from Dark Souls 3.THE NUANCES OF THE GAME SALT AND SANCTUARY Unlike the original Dark Souls, Salt and Sanctuary received two-dimensional graphics (it is this two-dimensionality that confuses the inexperienced player). The graphics are more realistic. The impact sounds are crisp. The game music is quiet and tense, which creates the so-called noir atmosphere (which is not surprising, because the hero somehow ended up on the island of madmen). ![]()
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